Before I go into the full skill list let me break down what the sorcerer is. The sorcerer in Tera is a character of mass destruction. They are meant to go into a fight and kill the enemy as fast as they can with fire and to get away without getting hurt. This class is not meant to be a tank so you will be away from the fight shooting fire and ice or you will be waiting for your group's tank to run in and gather the aggro. The key thing to remember with the sorcerer is to dodge when you most need it. You will run into very powerful enemies, and if you do not dodge correctly it will likely lead to your death. You are not a tank you are not a healer you are fireballing sorcerer. Click the read more link to see the full list of sorcerer skills.
1. Fireball: Shoot a fireball at a target, doing more damage if the target is nearby.
1. Flame Pillar: Summon a column of flame directly in front of you that burns any enemies within it.
2. Mana Infusion: Replenishes some of your mana over several seconds.
2. Backstep Take: quick steps backward and out of harm's way.
4. Magma Bomb: Arc a fiery projectile several meters away, where it explodes, damaging anyone nearby.
6. Painful Trap: Set a trap that explodes in all directions when stepped on. Trap lasts ten seconds.
8. Time Gyre: Freezes any targets you lock onto in place and prevents players from dodging or teleporting.
10. Ice Needle: Launch an ice shard that briefly slows the movement speed of each target it pierces.
12. Retaliate Leap: to your feet while attacking your target. You can use this skill only when knocked down.
14. Painblast: Several targets within a circle several meters in front of you writhe in agony and take damage for several seconds. This skill inflicts less damage on other players.
14. Mana Siphon: Charge up and absorb mana from the targeted nearby foe.
16. Glacial Retreat: Freeze the ground before you as you leap backward, damaging and briefly decreasing the movement speed of those nearby.
18. Arcane Pulse: You charge up a slow-moving but deadly energy ball that plows through multiple enemies inflicting damage.
20. Flaming Barrage: Lock onto several nearby foes and un-erringly fire bolts of white-hot flame at them.
22. Teleport Jaunt: Teleport a short distance in the direction the camera faces.
24. Mindblast Briefly: put to sleep any targets in a circle centered several meters in front of you.
26. Fireblast: Blast any targets in a large flaming circle a few meters in front of you.
28. Lightning: Trap Set a trap with a ten-second duration that briefly paralyzes anyone in its area of effect.
32. Overchannel: Your next attack within a few seconds does more damage.
36. Void Pulse: Launch a powerful sphere at a single target.
40. Mana Barrier: Cast a magical shield that absorbs up to a fixed amount of damage, burning mana to do so.
44. Burning Breath: An ember of energy locks onto and drills into targets, burning them slowly. This skill does less damage to other players.
48. Burst of Celerity: Your attack speed increases briefly.
52. Hail Storm: Summons an ice storm in front of you that damages and progressively slows everyone within it.
56. Nerve Exhaustion: Lock onto and hex nearby players so that they can't use the basic attacks that recharge their mana.
58. Mana Volley: The target players you lock onto slowly bleed mana, which you drink in.
As you can see these skills are very fixated to do a lot of damage and to give you some way to keep distance from the enemy. You will learn while playing that there is a time and a place for everything that includes your sorcerer's skills.
All skills and names belong to enmasse entertainment. http://tera.enmasse.com/?lang=en
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